objects
{
       	object
	{
		id env.star.0
		model models/env/env.star.0.mdl
		material materials/env/env.star.0.xml

		shadow 0		

		//rscale 5

		viewmask 2
		
		object
		{
			id l
			light 1
			light_shadow 1
			light_range 350
			light_rangefade 500
			light_drawdistance 200
			light_color "10 7 5"
			pos "0 0 2"
		}

	} 


       	object
	{

		id env.star.flame.0.out
		model models/env/env.star.flame.0.mdl
		material materials/env/env.star.flame.0.xml
		shadow 0
	}

       	object
	{

		id env.star.flame.0.in
		model models/env/env.star.flame.0.mdl
		material materials/env/env.star.flame.0.xml

		next
		{
			id env.star.flame.0.out
		} 

		shadow 0
	}
}

