objects
{
	object
	{
		id env.ship.smoke.0
		type billboard
		rrotate "0 180 0"
		//rautorot "0 180 0"
		//rautovel "0.5 0 0.5"
		brakevel 0.3
		autoscale "1.2 1"
		
		lifetime 1
		rlifetime 0.2
	} 

}












































