objects
{
	object
	{
		id env.star.0
		type star
		hp 50000

		brakevel 1000

		rautorot "10 10 10"


		object
		{
			id env.star.flame.0.out

			lifetime 0.5
			rlifetime 0.5
			rrotate "180 180 180"
			rautorot "0 30 0"
			autoscale 0.4
			scale 0.2

			count 10
		}

	}


	object
	{
		id env.star.flame.0.out
		next
		{
			id env.star.flame.0.in

			lifetime 2
			rlifetime 1
			//rrotate "180 180 180"
			//rautorot "0 30 0"
			autoscale -0.2
		} 
		scalepass 1
	}
	object
	{
		id env.star.flame.0.in
		next
		{
			id env.star.flame.0.out

			lifetime 1
			rlifetime 0.5
			rrotate "180 180 180"
			rautorot "0 30 0"
			autoscale 0.6
			//scale 0.5
		} 
	}

}
